It was in her final year of studying computer visualisation and animation that Jodie realised she could make a career of her passion for games. After graduating in 2009 she developed her showreel and took it to EGX’s careers fare, recalling that “it wasn’t perfect, but I wanted to get some feedback on my work from those already working in the industry”. One month later, she received a graduate job offer from Kuju Entertainment — a company she’d shown her showreel to.
Her first couple of years in the industry moved quickly. From Kuju Entertainment she went to Rebellion where she began working as a technical animator; a hybrid role that combines programming and art. Jodie now manages teams of 70+ artists working on the Total War series. She thrives on the excitement of working in an industry that’s still in relative infancy, and whose players give her the motivation to produce the best gaming experiences possible.
Now that she’s gone from career-starter to employer, Jodie wants to use her position to speak to younger people, saying “when you’re at school you’re told about typical careers, but I want to tell people about all the exciting things they could do in the games industry.”