BIf someone contacted you at The Fullbright Company, what would impress you and make you consider giving them work experience?
SGPractically speaking, we’re a very small company, so we’re all stocked up at this point! That said, for me, it’s seeing the work, seeing something playable. It’s not a bad thing to have a degree, or to have industry experience, but I’m going to be looking a lot more at your portfolio.
If you want to get your foot in the door as an entry level programmer, then you need to program some games that people can play. Having a level design portfolio of playable levels, that you’ve actually taken the time to build, is very valuable. If you’re a game artist, then the best thing for you to do is to find designers and programmers to work with, so that you can see how your work works interactively on screen, as opposed to having just a show reel of animations in isolation.