
Celebrating 15 years of BAFTA Young Game Designers
Celebrating 15 years of BAFTA Young Game Designers
Telling the climate refugee story with integrity, empathy and impact
The 2025 BAFTA Television Awards with P&O Cruises: Portraits
Jon spent five years as a freelance motion graphics designer before making the move into games. A skilled filmmaker and animator, Jon immediately impressed studio bosses with his cinematic flare and before long found himself creating title sequences and cut-scenes for an online roleplaying game with a budget in the many millions.
Growing up in Glasgow, Jon’s passion for games and films were dismissed as a pipe dream, so in 2010 when he was asked to work at Creative Assembly on a survival horror based on the Alien franchise, he said it felt like a dream come true. Four years later, when members of the press came out of an hour-long Alien: Isolation demo looking white as a sheet, he knew he was part of something special.
In August 2015, following a short stint at Rockstar North, Jon founded his own game studio No Code, allowing him to embrace his love for working at the head of a talented team. Following the release of Super Arc Light — their debut game for mobile — Jon is beginning work on his next project, a narrative console game for release in 2017.