Speakers include:
Manesh Mistry, Senior Games Programmer, ustwo Games
Lauren Cason, Senior Artist, ustwo Games
Florian Veltman, Game Designer, ustwo Games
Hosted by Ellie Gibson, Games Journalist
Manesh Mistry is a senior games programmer at ustwo Games in London and was lead programmer on Monument Valley 2. He also contributed code, audio and level design to the original Monument Valley and Land’s End on the Gear VR. He has a background in audio technology and is particularly interested in bringing games and game-like experiences to new audiences.
Lauren Cason is a senior artist at ustwo Games. She has worked on a variety of projects, ranging from iPhone games to giant MMOs at studios including MIT's Game Lab, Funomena, Dim Bulb, Zynga, and Harmonix. Her volunteer work includes time spent making games with incarcerated youth, as well as mentoring at the Intel® Computer Clubhouse.
Florian works as a game designer at ustwo Games, and has a background in illustration. In 2016 he made the IGF-nominated narrative game Lieve Oma, in which the player goes on a walk with their grandmother.
This event is part of the BAFTA Crew Games programme, find out more about the programme here.