You are here

Megan Fox | Founder/Games Programmer

Megan Fox | Founder/Games Programmer

As a BAFTA Breakthrough, I hope to connect with the various platforms and professionals that would be interested in supporting my further efforts in making queer little games about queer little birds doing people things.

Games have always been in Megan's life. Born in the sage-drenched west under a cherry tree, she was whisked at an early age to Alaska, where glaciers roam free and kids spend a lot of time indoors. Or at least Megan did, because she was (and hiking and hobbies aside, still is) a nerd. Her grandpa helped her find games on BBSes on an 8088 PC, then came the NES, and then back to PC for greats like Ultima 7— and then she knew what she'd do when she grew up. Starting as a graphics programmer on LEGO Universe, she then spent a decade honing her craft and building her own games.

Megan's Breakthrough project is SkateBIRD (2022), which is a game about a little skateboarding bird that tries their best. It's available on Switch, Xbox, Desktop and elsewhere. Megan made the game with the help of Nathan Madsen, Xalavier Nelson Jr, Alexander Price, Sara Fox, and a bunch of others kicking in a little here or there—  and together, they moved the mountain.