Arnaldo grew up in Puerto Rico and now lives in LA.
Arnaldo Licea is a perfect example of someone who knew exactly what he wanted and worked as hard as possible to attain that goal. Growing up in Puerto Rico where the gaming scene was almost non-existent, he managed to navigate his way into his favourite gaming studio, Naughty Dog, working in QA on two of their highest profile games, The Last of Us and Uncharted 4 and ultimately impressing them so much that he landed the job of games designer on The Last of Us Part II. What excites Arnaldo the most about the medium of games is its ability to tell an engaging story that affects the characters but also gives gamers the freedom and flexibility to experience their own stories within that world.
Arnaldo says, “When the studio I work at wins a BAFTA, it’s a very big deal, so to be associated in this way with the academy is a huge honour and I feel very fortunate - it’s such a prestigious organisation and the fact that it recognises video games puts it on another level, for me.”