Saturday 24 July
On a beautiful sunny day on 24 July 2010 BAFTA ran a video games design workshop at FUSE Festival , in Kensington Gardens, London.
This outdoor workshop attracted a crowd of young people eager to learn more about designing video games. Andy Nuttall, a Producer from Xbox Live, gave participants an insight into working in the games industry, and offered some top tips for entering the BAFTA Young Game Designers competition. One boy who took part told us;
Today’s event was very fun because we worked as a team and planned our game
This BAFTA Games Design Workshop took place at Fuse London, an arts festival for young people held in Kensington
Gardens on 24 July 2010. (Photography: Jonathan Birch)
The event brought young people together to learn about game design. It always helps to discuss your ideas with friends and other young game designers too. (Photography: Jonathan Birch)
BAFTA Young Game Designers pitches must be made in teams of three. Have you got some enthusiastic and creatvie friends you can work with? (Photography: Jonathan Birch)
What sort of characters do you imagine your game will feature? (Photography: Jonathan Birch)
Andy Nuttall is a Producer at Xbox Live. He is also one of the BAFTA Young Game Designers industry experts, on hand to help out at this BAFTA YGD workshop. (Photography: Jonathan Birch)
Young designers present their pitches to the rest of the group. This game uses hand held controllers.
(Photography: Jonathan Birch)
These two young designers are using magazines and the internet to find inspiration for their game.
(Photography: Jonathan Birch)
Is anyone in your team good at drawing? If you can submit a nice image with your design pitch it will
help the judges get a good idea of how your game will look. (Photography: Jonathan Birch)
Andy Nuttal from Xbox Live talks the participants through game design tips. One participant said; "I really think that today has encouraged me to develop my game designing skills". (Photography: Jonathan Birch)
Mike Singlehurst, a tutor from training organisation RollingSound talks the group through his top tips for creating a great video game. (Photography: Jonathan Birch)
Mike Singlehurst with a group of game designers. One girl said the day was "a good experience and I’m grateful for the opportunity". (Photography: Jonathan Birch)
When asked how much he enjoyed the day, one boy simply said; "Wicked!" Come to a
BAFTA YGD event and you might think the same! (Photography: Jonathan Birch)
Mike Singlehurst offers some one to one help to a young game designer. Ask your family and teachers for help with your game
or explore this website for top tips. (Photography: Jonathan Birch)
Give some thought to the environment your game will take place in. Can you draw a representation of your gaming world? (Photography: Jonathan Birch)
After some hard work, this young designer presents his ideas to the group. You could practice pitching with your friends and
ask for their feedback. (Photography: Jonathan Birch)
This group of three young designers get down to a brainstorming session. Work with you team to come up with lots of ideas
for your game. (Photography: Jonathan Birch)
The characters in your game are important to how the game looks and feels. Spend some time developing your characters
and what they should look like. (Photography: Jonathan Birch)
Teamwork is an essential part of game designing. On participant said; "Today’s event was very fun because we worked as
a team and planned our game". (Photography: Jonathan Birch)
Get your ideas down on paper so you don't forget them. This young designer is drawing a spider diagram to get all his ideas in order. (Photography: Jonathan Birch)
Game designing is all about creativity. Spend some time with a pen and paper simply jotting down ideas and sketching.
(Photography: Jonathan Birch)
Mike Singlehurst shows this group how fun game designing can really be when your work with your friends.
(Photography: Jonathan Birch)
Workshop participants sporting their BAFTA YDG T-shirts with style. Complete the BAFTA YGD Survey to be in the the chance
of winning your own courtesy of Joystick Junkies. (Photography: Jonathan Birch)