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Games Panel: Cinematography – The Art of Lighting for Games

Saturday, 4 May 2019 - 3:00pm
Princess Anne Theatre, 195 Piccadilly, London, W1J 9LN
With game scenes and environments becoming increasingly realistic, we can forget that the images we are viewing do not exist as a physical location.

This BAFTA Games Panel champions the craft of lighting for games and asks how lighting directors work without their art departments to create believable experiences for their players.

Hosted by Shay Thompson, panellists Owen Shepherd (Lighting Director, Rockstar), Laura Dodds (Senior Artist, The Chinese Room) and Will Byles (Executive Creative Director at Supermassive) explore the challenges of in-game/real-time lighting.


Owen Shepherd
 started his games career as a freelance 3D art generalist before joining Travellers’ Tales in 2006. He moved to Rockstar North in 2009 as an Environment Artist and before directing the lighting for Red Dead Redemption 2. 

Laura Dodds has recently joined The Chinese Room as a senior artist. Having graduated from The National Film and Television School, she then joined Dream Reality Interactive, a games studio based in West London, working as art director and head of art on several AR and VR titles including Orbu, Hold The World with David Attenborough and Arca’s Path

Will Byles has been an actor, writer, designer, animator and director in games, film, television and theatre. Following his work as Creative Director at Aardman Animation and a stint at Dreamworks, Will made the transition into games when he started work as Art Director on the Battlefield franchise with EA/Dice, going on to become an Executive Producer with EA Partners. Will joined Supermassive Games in 2010 to work on new AAA projects and was the Executive Creative Director for Until Dawn.

This panel will be followed by a Q&A.

Tickets will be available to collect from reception.
Please get in touch with [email protected] if you have access requirements. For venue accessibility information click here.