Daniel Smith won the Game Making Award (15-18) in 2016 for SPECTRUM.
SPECTRUM is a first person puzzler that challenges you to switch colours and manipulate gravity in order to escape a digital labyrinth. You don't know why you're there or what the purpose of the place is. The only way to navigate the chambers is completing increasingly challenging puzzles, the more you overcome, and the more you learn the dark secrets this digital place hides. Play the game here.