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Liam de Valmency | Senior Principal Programmer

Liam de Valmency | Senior Principal Programmer

Gaming has always been a huge part of Liam’s world, having grown up on games like Majora’s Mask, the Oddworld series and World of Warcraft, which allowed him to explore extensive, immersive universes alongside an enthusiastic gaming community. Securing a job with Media Molecule, immediately after studying Computer Science at university, is testament to Liam’s dedication to programming and he has advanced to Senior Principal Programmer after just 5 years in the company.

As a programmer on Dreams, he has been gratified to see it reach a diverse audience, thanks in part to the tools and systems that he designed and implemented, helping to make it more accessible in terms of creating games, art, music and animation.

In the future, Liam hopes to build his own studio and would love the opportunity to manage teams and to improve his pitching and public speaking skills and believes that being a Breakthrough Brit will be useful in proving that he is dedicated to self-growth. Liam sees BAFTA as a force for good, pushing the gaming industry forward and his experience with BAFTA Crew has already been hugely beneficial in putting him in touch with a strong circle of friends in the industry.