How do you create a video game when the possiblities are endless? Alex Evans of Media Molecule, the studio behind LittleBigPlanet, delivers the 2010 BAFTA Video Games Lecture.
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On 7 October 2010, BAFTA was delighted to welcome Alex Evans to present the Academy’s Annual Video Games Lecture, in association with GAME.
Alex Evans is co-founder and technical director of games development studio Media Molecule
, creators of the BAFTA winning LittleBigPlanet.
Watch the lecture video to learn more about Evans’ thoughts on making video games, his inspirations for LittleBigPlanet and his tips on how to succeed in the industry.
Video Highlights
In this lecture Alex Evans talks critically about video games creation, painting a broad picture of the industry and the process of video game development.
Rather than talk about the experience of playing games, Evans takes a detailed look at the technical aspects of game-making and stresses the importance of specific game-creation tools.
Evans speaks honestly and critically about his work as he reveals the the minute complexities of game development. He asserts that the flavour of a game and the way that it plays is predominantly down to how the elements of the game are pieced together by the studio.
It’s a technical endeavour as well as an artistic one….You have to build this incredibly, amazing, technological machine that’s right on the cutting edge otherwise you’ll be shot down for being old school.